Archive for February, 2011

PaperCut NG

Friday, February 11th, 2011

Starting in Q3 2008, I had begun work on prototyping a potential campus-wide pay-for-print system that would cater to printing at the Art Institute of Boston. (more…)

SIMSOC: Online

Tuesday, February 1st, 2011

SIMSOC, pronounced “sim-sock,” is a dynamic group simulation game that forces participants to cope with the daily problems of governing society. Assuming a variety of roles, the players grapple with issues like abuse of power, justice, diversity, trust, and leadership as they negotiate their way through labor-management strife, political turmoil, and natural disasters. To be successful, players must utilizes every basic social process from cooperation and reward to threat and punishment.